PAX East 2025: Perfect Tides: Station to Station – A Wild Take on Point and Click Games
Okay, so imagine you’re cooking up a new game in that classic point-and-click style. What would you do to make it stand out? Meredith Gran had a few wild ideas and put them to work in her new game, Perfect Tides: Station to Station. I caught a peek at it during PAX East 2025, and honestly, it’s like life leveling up through chit-chat and friendships. Yep, seriously.
Now, onto the sequel. Maybe you missed the first Perfect Tides. Who cares? You can still dive into this one. It’s about Mara, an 18-year-old writer — which, by the way, sounds like every indie movie character ever, right? She’s exploring the big city and, oh boy, the game’s a mix of point-and-click and RPG. I mean, talking to city folks gives you clues in your phone. Why did this stick with me? No idea.
And the way you use these "items" – people and places – as conversation starters is just… quirky? Refreshing? I don’t know, but it makes Station to Station feel different.
As for getting around, the game makes it decently easy. Except for when I got lost that one time – hey, it happens! I love how it strips down the usual clunky point-and-click stuff. No more endless “Look At” and “Talk To” – they’ve streamlined it all. Speaking your way through decisions really affects how Mara grows, which, I guess, mirrors life.
There was this moment when I had to figure out how to get to a party without even knowing the host’s name. I mean, was that awkward or just high school all over again? Who knows.
Bumping into Station to Station at PAX, even amidst the chaos, was something else. Its story, reflecting the creator’s own vibes, hit me right there — in the feels zone. Spoiler alert: the game spans a year but takes about 16 hours to play through. Keep an eye for it on Nintendo Switch and PC whenever it drops. Why am I even excited? Maybe because nostalgia smacks hard sometimes. Or maybe the teenager inside me got curious. Can’t decide.