Sure thing, let’s dive into the world of Capcom and Nintendo. So, Capcom, right? They made a bunch of killer games on Nintendo consoles, and choosing exclusivity? Honestly, it’s just what felt right to them, I guess.
Take Mega Man 3, Gargoyle’s Quest 2, Street Fighter 2 — these games weren’t just, you know, there; they kind of shaped entire genres on Nintendo. Capcom left a mark. Like, Resident Evil 2 on the N64 and Monster Hunter Rise on Switch? Those games show they didn’t just drop by, they sort of lingered.
Capcom jumped on board with Nintendo when they launched the NES in ’85. So many exclusives happened, from Disney tie-ins to classic Mega Man, Bionic Commando, and more. Yeah, some Nintendo consoles got more love than others. Then the PS1 era came, and things got… complicated. Exclusive left turns, and whatnot.
Speaking of exclusives, who cares, right? Capcom’s games on Nintendo are what really count. They’re like your favorite noodle spot at four in the morning — comforting and dependable. Naming top choices? Easier said than done.
Mega Man 3 on NES. Okay, seriously, how do you even pick a favorite from the six Mega Man games on NES? But Mega Man 3, it’s kind of like, well, magic happened. The bosses were awesome, and the levels were tough without being a total nightmare.
And can we talk about Gargoyle’s Quest 2 on Game Boy? Okay, maybe it was stuck in Japan, but gamers over there were exploring maps, spitting magical fire breaths, and duking it out in 2D. Totally underrated, I swear.
Moving on to Street Fighter 2 on SNES, the game that made fighting scenes cool at home. So many folks remember the epic battles with Ryu and Chun-Li. And who doesn’t have a memory of losing or winning a crucial fight at 2 a.m.?
Then there’s Resident Evil 2 on the N64. I mean, sure, it started with the PS1, but this was the moment Nintendo peeped into the wild world of survival horror. Raccoon City, Leon, Claire — everyone remembers those moments.
Twist — enter Zelda. Oracle of Ages and Seasons on Game Boy Color. Capcom’s trial by fire into the Zelda universe. And they put out two versions with different time and season mechanics. A third game was planned, apparently, but poof, gone. Still, swapping data between two was a neat twist.
The Minish Cap on Game Boy Advance? Link got a spiffy green hat, Ezlo, which led to transforming into a tiny hero. This game was a big deal because you were racking your brain over fresh puzzles.
Who can forget Resident Evil 4 on GameCube? It shook the scene. Leon returned with fresh threats in eerie European lands. GameCube exclusivity felt right at home until, well, it didn’t stay exclusive for long.
Phoenix Wright: Ace Attorney on DS. A visual novel? Yes, and it rocked. Players, as Phoenix, hunted for clues — not just in the court, but elsewhere too. With tunes and crazy characters? If you missed this, you missed an era.
Speaking of rarity, Okami on Wii came out just as Link was morphing in Twilight Princess. But hey, folks loved Okami’s Japanese folklore dab and watercolor style for sure. Motion controls for drawing constellations and the rest? A big draw for artistic souls needing more than Zelda flicks.
I could say more, but Resident Evil: Revelations on 3DS: Jill Valentine exploring mutant-infested ships and dealing with broader mayhem. The return to grim horror gameplay was something, really. Ever tried tapping 3D on? Wacky, isn’t it?
Oh, the nostalgia, right? Classic Capcom on Nintendo, the feels, the games — they weren’t just games. They were moments captured in time.