Sure, let’s dive in. So, you know, I got sucked into this realm of “job-like simulators.” Weird, right? I mean, I tried that Power Wash Simulator. Kinda oddly satisfying, watching grime disappear. But generally? Meh. So when they announced this campfire-building game during one of those Nintendo showcases, I was like, “Wait, is that… an Oink game?” Yup, those masterminds of quirky board games just couldn’t resist throwing their marshmallow into the fire, and honestly? It’s kinda… brilliant? Lit, you might say. (Pun intended, lol.)
You know Oink Games, right? They’re that Japanese crew behind quirky hits like Scout and A Fake Artist Goes to New York. Real trendsetters with their minimalist designs. Their switch to Let’s Play: Oink Games on Switch was a riot. It’s all about easy laughs and those ‘aha’ moments with friends. This campfire gig? Kinda the same thing, but with, you know, logs and flames. Didn’t expect it to have me so zoned in.
So picture this: you start a level, staring at your future campfire, armed with just an igniter and some logs all over the place. You grab logs, toss ’em on a chopping block, make ’em smaller, and line them up just right. Then hit that starter. Watching those flames dance? Hypnotic. You gotta keep those fires burning, toss in bigger logs or whittle down to splinters. Rotate, twist, fill gaps—it’s like Tetris but with firewood. There’s this meter that shows how wild your fire is getting. It’s easy to kick things off, but keeping it roaring? That’s where you find the real fun, or… agony?
But hey, the magic happens with friends. You get to huddle around that pixelated fire, whether online or locally. Oh, and you can do it even if your friends don’t have the game. Old-school DS Download Play vibes, you know? We’d strategize, chat, and giggle about these deep prompt questions like, “What advice would you give your ten-years-ago self?” Bonkers but in a good way. Achievements are there too! Earn points, trade ’em for axes, blower thingies, or goofy stuff like fireworks. Pure chaos.
Still, not all sunshine and rainbows. I kinda wish they’d used motion controls for stacking the logs. It’s tricky fitting them in snug, and sometimes they just bounce to the top of your pyre. Plus, those chairs and tents? Just there for looks. Not much else happening beyond chatting or seeing how high you can stack that fire. Which, honestly, is cool. Perfectly chill for a laidback hangout.
This campfire sim… it’s kinda like topping out on “extra” but somehow charming. Oink really went off the beaten path yet stuck to their roots. Would I have ever guessed I’d be all-in on a fire-building sim by 2025? Nope. But it flickered something in me. Maybe it’s the cozy vibes? Wonder how long before folks start speedrunning this thing.