Sure, let’s dive in. So, here we have this new Battlefield game, right? You know, Battlefield 6? It’s got this thing with destruction damage. David Sirland – he’s one of the big names behind this game – well, he dropped some info on this feature. Apparently, things get smashed up, like buildings or whatever, but it doesn’t just immediately smack your health down. It’s more of a delayed reaction. Interesting, huh? Not sure why, but this kinda stuck with me.
Oh, there was a beta recently – and people went wild for it. The game broke records on Steam, beating even Call of Duty in terms of player interest. Over half a million players just dove in. Imagine all of them clicking away. Anyway, everyone’s buzzing about what they saw in-game.
So, destruction damage – that’s what folks were curious about. This one player on Twitter had some thoughts. Sirland chimed in and set the record straight. Yeah, damage happens, just not right away. It’s about making it fun, not random. I mean, who wants chaos every time a wall crumbles, right? Spend too long under falling debris, though, and you’ll feel it. Seriously.
What’s kinda cool is Sirland saying they’re gonna tweak this as the game’s development goes further. So, will the damage be more intense or maybe kinder? Guess we’ll find out later.
And there’s another beta. August 14 to 17! Mark your calendar or not, up to you. This might be the last test run before the big launch in October. Will it top the first beta’s buzz? Let’s see. Feels like a lot’s riding on this. But hey, I’m just excited to see how it turns out.