Alright, here goes nothing… So, you’re diving into FFXIV, specifically the Dawntrail thing. And what do you find? Phantom Jobs. Yeah, those mini-job things that give you a bunch of skills for combat. It’s like each one’s got its own XP bar from the Occult Crescent, and yep, patch 7.25 (lucky number, eh?) now brings us to a whopping 13 of them. Why 13? Who knows. Maybe they thought it was funny.
Oh, and about those “Unlocking Phantom Jobs” tips—there’s this bit about “Soul shards in treasure chests.” Hah! Haven’t stumbled on one yet. Maybe they’re hiding them real well. Or I’m just blind. Confirming where each one pops up is like herding cats, honestly. Fun times.
Starting off? Everybody gets the Phantom Freelancer. Woohoo! But yeah, there’s more to snag. How? Keep reading. Or skip. I mean, it’s totally up to you.
Now, let’s talk quests. Completing those Occult Crescent quests is your first stop. No big deal. Chat with NPCs—piece of cake. I mean, it’s practically a walk in the park with those cute story bits. You finish the “New Job, Old Tricks” quest, and boom, Knight, Monk, and Bard, right onto your list. How’s that for multi-tasking?
You can also throw around some coins—silver, gold, whatever color they are. Head over to the merchant at base camp. He’s dubbed “Expedition Antiquarian,” which sounds fancy, right? You pay up, get your shards… just an exchange. Like grabbing gum at a checkout. Nothing wild.
And, okay, those critical encounters—three of them, specifically—might drop shards. But, surprise! No guarantees here. I’ve tried ‘em, shards show up about half the time. Maybe? Feels like flipping a coin. So keep at it and hope luck’s on your side.
Oh, and if you’re hoarding extra soul shards by some miracle… offload them to the “Expedition Trader” back at camp. They hand you 10 silver pieces a pop. Not exactly a treasure chest, but hey, who am I to judge?
There it is. A whole messy spiel on Phantom Jobs. Go forth and conquer. Or, you know, just chill and enjoy the game. Whatever floats your boat.