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    Final Fantasy 14 Update Expands Headgear Options for Hrothgar and Viera

    Final Fantasy 14 Update Expands Headgear Options for Hrothgar and Viera

    Elden Ring Nightreign Introduces Fiercer Nightlord Bosses and a New NPC for Challengers

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    Final Fantasy 14 Update Expands Headgear Options for Hrothgar and Viera

    Final Fantasy 14 Update Expands Headgear Options for Hrothgar and Viera

    Elden Ring Nightreign Introduces Fiercer Nightlord Bosses and a New NPC for Challengers

    Elden Ring Nightreign Introduces Fiercer Nightlord Bosses and a New NPC for Challengers

    Hades 2 Introduces a Stunning Version of Narcissus

    Hades 2 Introduces a Stunning Version of Narcissus

    Love and Deepspace’s Latest Update Unveils New Myth Lore for Rafayel, Marking His Third Story Release

    Love and Deepspace’s Latest Update Unveils New Myth Lore for Rafayel, Marking His Third Story Release

    Ubisoft Confirms Prince of Persia Remake Set for 2026 Release

    Ubisoft Confirms Prince of Persia Remake Set for 2026 Release

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    Top Deals Today: Indiana Jones and the Great Circle, Nintendo Switch OLED, and More

  • PlayStation
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    Klaus Lee – Thunderballs Launching Next Week

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    Review of Maze: Interim Odyssey for PlayStation 5

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    Our Top 10 Picks from Summer Game Fest 2025 (Plus 3 Honorable Mentions)

  • Xbox
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    Stream a Minecraft Movie on Max

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  • Nintendo
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    Players Uncover Strange Autobuild Sharing Exploit in Tears of the Kingdom

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  • PC Gaming
    Leaked Images Suggest Xbox-Branded Meta Quest 3S Could Launch Soon

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    Kojima Favors Smaller Development Teams

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    Surprise Hit: Roadcraft Becomes One of Publisher’s Most Successful Launches Ever

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  • Virtual Reality
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    Someone Transformed a Nintendo Switch into the World’s Slowest iPhone: 20-Minute Boot Times, Kernel Panics, and Non-Functional Apps

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    AMD to Develop Processor for Next-Gen Xbox: Strengthening Long-Standing Microsoft Partnership

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    $3,000 Steam Deck Prototype Teardown Reveals Discrete GPU Support, Smaller Joysticks, and Circular Touchpads

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Players Notice Missing Features in Assassin’s Creed Shadows Compared to Previous Games

by James Fritz
March 29, 2025
in PlayStation
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Many dedicated Assassin’s Creed Shadows players have voiced their longing for some beloved features from previous games in the franchise. They’re feeling the absence of elements like passing time, automatically following roads while on horseback, and revealing maps by synchronizing viewpoints.

Players venturing into Assassin’s Creed Shadows have quickly noticed these missing elements, though the door isn’t completely closed on them possibly making a return in the future. Ubisoft Quebec, with contributions from 15 other studios, crafted this latest installment, which launched on March 20 for PC and current-gen consoles. Ubisoft reports that over three million players dove into the game during its first week.

Fans and critics have largely praised the game, but some enthusiasts have taken to social media, vocalizing what they miss from earlier titles. One feature players are nostalgic about is the ability to manipulate time through meditation, a feature that made its debut in games like Assassin’s Creed Valhalla, Odyssey, and was early on restricted in Origins. Even Mirage allowed players to alter time while relaxing on benches.

A significant portion of players are also disappointed by the removal of the auto-follow feature for horse travel. While the current game does provide a helpful guide system using map markers that draw lines along paths, expanding this feature to include auto-follow might not be too challenging for Ubisoft. However, Ubisoft assured that the intentional exclusion of social stealth—an element where stealth takes on more of a ninja-inspired style—will remain unchanged despite some fans’ disappointment.

Furthermore, the lack of the bird companion, which many relied on for scouting enemy movements and surveying landscapes in past games, has been another point of contention. While this feature is absent, players can utilize the potent Naoe’s Eagle Vision, which detects foes from afar, so the trade-off seems balanced in many gamers’ eyes.

In this latest chapter of the franchise, players have expressed missing the ways viewpoints would traditionally clear the fog of war from maps, offering more satisfaction upon completion. Some also feel the array of side activities isn’t as varied as in previous titles, like Assassin’s Creed Valhalla, although these criticisms seem to come from a minority of the user base.

Despite these omissions, Assassin’s Creed Shadows has carved out its own identity and offers ample content for players to immerse themselves in its world. As with any release, it’s finding its balance between legacy and innovation, much like the franchise it belongs to.

Tags: GamesFeaturesPlayersAssassinsCreedComparedShadowsNoticeMissingPrevious
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