Oh wow, where do I even start with this? Monster Hunter Wilds just went all-in with Street Fighter, and honestly, I’m not sure what to feel. So, yeah, Akuma’s now in the game—not just as a costume or whatever, but as actual armor. It’s like, “Congrats, you can now punch a giant monster in the face with your bare fists,” which is both ridiculous and amazing. I mean, why not?
So here’s the deal: you slay through these new quests and boom, you get to be Akuma. There’re some new items too, like this weapon thing called Assisted Combo: Akuma. Yeah, I know—was it supposed to be all clever? Maybe. Anyway, it lets you go all Street Fighter on dragons or whatever’s lurking out there. It’s totally weird but kind of makes you think—what if Street Fighter went 3D, like full-on?
And now there’s this idea floating around. Capcom’s dipping its toes, seeing if Street Fighter could go 3D. Ever tried Street Fighter 6’s World Tour? Running around, picking fights? Well, sort of like that but maybe popping in a third axis. Imagine the chaos. Could be cool, could flop—but, you know, who even cares? We survived 2020, right?
Here’s a rabbit hole—remember Tekken 7? Akuma was in it? Yeah, I know, not totally 3D since he still moved along a flat plane or whatever you call it, but people got a taste. Maybe that’s why Capcom’s even thinking about stretching Street Fighter beyond the usual punch-punch-kick routine.
There’s this whole conundrum though—how do you punch-fireball-combo with 3D controls? Seriously, could someone figure that out? Street Fighter 6 tried going simpler with Modern Controls, which wasn’t too awful. So maybe there’s hope for that 3D thing.
Then bam, maybe this would be a spin-off. No need to mess with the main series. Puzzle Fighter happened, right? Why not another oddball? And hey, Akuma fits so well into Monster Hunter you’d think they were long lost pals. Whether Street Fighter goes 3D full-time or just for kicks, it better not lose its cool edge. Like, stay Street Fighter, y’know?