Sure thing!
So, here’s the deal. Pingle Studio and Sandman Team are saying—wait for it—Through The Nightmares is heading to Nintendo Switch. Yep, finally got the date nailed down.
Okay, picture this: A twisted deity named Morpheus (totally not like the one from the Matrix) decides kids need to be stuck in nightmares forever. Because why not? Enter Sandman. No, not Metallica’s Sandman, but some guardian spirit dude who usually makes sure you sleep like a baby. But now he’s diving into this totally bonkers dream world to get these kids out. Like, he’s literally jumping into nightmares.
They promise it’s hardcore. You’re looking at 45-plus levels packed into three chapters. Each level’s like every childhood fear you ever had came alive—think creepy forests and beasties under your bed.
Here’s the twist: Sandman can change size. Like, shrink down or grow big, and that messes with physics. Your jump, speed, everything changes. It’s all about squeezing through tiny cracks or busting through pathways you didn’t see before.
Got some key stuff here:
- Size-Shifting Platforming: It’s all about slipping through small spaces, outsmarting traps, finding sneaky shortcuts.
- Challenge-Driven Gameplay: It’s tough. Precision is everything and if you mess up, you respawn instantly—but only where you set your checkpoint using some collectible thing. No pressure.
- Handcrafted Dreamscapes: You’ve got these cool maps inspired by Nordic myths, today’s suburbs (like, your neighborhood but spookier), and even crumbling medieval scenes.
- Reactive Environments: Use those Sandman skills to change the landscape, unlock secrets, get around tough spots—essentially bending dreams to your will.
- Narrative-Driven Collectibles: Find stuff to uncover each kid’s past and piece together the big picture, what’s Morpheus’ deal, and why he’s being such a nightmare.
- Immersive Vibes: The visuals are low-poly, which somehow adds to the eerie vibe. And the soundtrack is chill-inducing.
Mark it down—June 19, 2025. That’s when it’s dropping on Nintendo eShop for Switch. Global release, by the way.
Oh, and there’s a demo trailer somewhere online. Take a look at that if you get a chance—might give you chills. Or a craving for midnight snacks. Who knows.